The animation for the bat was quite different compare to the first animation for the digger. At this time we had to use bones for the rigging the body, we used bones and that allowed us to animate each pieces of the body separately, if I had to put several bones into the wings, I could manipulate the wings more when we actually animated it the bat we only used roughly around 8 to 10 frames to make the flying motion more smooth and fluid. Making the bat repeat the same animation we put the animations on a loop which would be in the graph editor, near the end results is what I uploaded above and you can see the motion of the bones which gives that effect more.
Friday, 6 May 2016
Bat
The animation for the bat was quite different compare to the first animation for the digger. At this time we had to use bones for the rigging the body, we used bones and that allowed us to animate each pieces of the body separately, if I had to put several bones into the wings, I could manipulate the wings more when we actually animated it the bat we only used roughly around 8 to 10 frames to make the flying motion more smooth and fluid. Making the bat repeat the same animation we put the animations on a loop which would be in the graph editor, near the end results is what I uploaded above and you can see the motion of the bones which gives that effect more.
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2 - Bat
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