This first task we had to rig a digger and to do this we had each individual piece then putting them together using pivots. As opposed to using bones to rig the digger, using pivot meant that each piece we did would work separately and we could using from there own separately animate each piece. This allowed to animate each piece separately in different key frames, with this done I found it really handy as I was able to move and navigate the front whilst the wheels were also moving without moving anything else.
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